Dragon Quest Localization Part Two

In the previous Dragon Quest blog, we looked at some of the accents in the series and their relationship to character development and storylines. Continuing the Dragon Quest theme, I would like to share with you some of the finer challenges the localization team encountered and the interesting solutions they took in overcoming these obstacles. […]

Dragon Quest Localization Part One

Dragon Quest – one of my favorite game series when growing up. Initially, it was the colorful, cel-shaded art that enticed me into the series. But, what kept me there was its engaging storyline, charming characters, and vibrant, Medieval-like towns. Not to mention the weapons, items, and spells that fleshed out a concise and enjoyable […]