{"id":4476,"date":"2022-12-28T16:35:15","date_gmt":"2022-12-28T22:35:15","guid":{"rendered":"https:\/\/terralocalizations.com\/?p=4476"},"modified":"2025-10-31T08:48:00","modified_gmt":"2025-10-31T13:48:00","slug":"accessibility-is-here-to-stay-how-can-we-play-our-part","status":"publish","type":"post","link":"https:\/\/terralocalizations.com\/ja\/2022\/12\/28\/accessibility-is-here-to-stay-how-can-we-play-our-part\/","title":{"rendered":"Accessibility Is Here to Stay. How Can We Play Our Part?\u00a0"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">An Accessible World&nbsp;<\/h2>\n\n\n\n<p>I like to think that our world grows more tolerant and diverse every day, and an inclusive world involves global efforts towards accessibility and against ableism. That being said, here\u2019s the great news: many video games are keeping up with expectations!&nbsp;<\/p>\n\n\n\n<p>Many video game developing companies have an accessibility team or hire accessibility consultants, and since 2017, the yearly <a href=\"https:\/\/www.gaconf.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Game Accessibility Conference<\/a> has taken place. In this event hosted by the International <a href=\"https:\/\/igda-gasig.org\/\" target=\"_blank\" rel=\"noreferrer noopener\">Game Developers Association Accessibility SIG<\/a>, game developers, accessibility specialists, gamers with disabilities, and many more gather and discuss how to implement accessibility across all sectors of the game industry.&nbsp;<\/p>\n\n\n\n<p>Since 2020, <a href=\"https:\/\/thegameawards.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Game Awards<\/a> has included a special accessibility category named \u201cInnovation in Accessibility\u201d, with some of its past winners being <a href=\"https:\/\/www.youtube.com\/watch?v=RIW8KLViC1M\" target=\"_blank\" rel=\"noreferrer noopener\"><em>Forza Horizon 5<\/em><\/a> and <a href=\"https:\/\/www.youtube.com\/watch?v=GHN5v3NJ9ko\" target=\"_blank\" rel=\"noreferrer noopener\"><em>The Last of Us Part II<\/em><\/a>. The former included a sign language option for all its cutscenes, and the latter offered more than sixty accessibility features to its players. This year, <a href=\"https:\/\/www.youtube.com\/watch?v=en9Mic3eQ5Y\" target=\"_blank\" rel=\"noreferrer noopener\"><em>God of War Ragnar\u00f6k<\/em><\/a> was the winner. If you\u2019d like to read a thorough review of the accessibility features in this game (and many others), you can visit the site \u201c<a href=\"https:\/\/caniplaythat.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Can I Play That<\/a>\u201d. This webpage focuses on game news and reviews about accessibility for disabled gamers and by disabled gamers. <a href=\"https:\/\/caniplaythat.com\/2022\/11\/03\/god-of-war-ragnarok-accessibility-review\/#:~:text=God%20of%20War%20Ragnarok%20is,a%20focus%20within%20the%20studio\" target=\"_blank\" rel=\"noreferrer noopener\">Here is the <em>God of War Ragnar\u00f6k<\/em> review by Ben Bayliss<\/a>.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What Features Does an Accessible Game Include?&nbsp;<\/h2>\n\n\n\n<p>Several accessibility features can be implemented, so gamers with disabilities can actually play and enjoy games. Let\u2019s take a look at some of them.\u00a0<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Captions, Subtitles, and Audio Descriptions\u00a0<\/strong><\/li>\n<\/ul>\n\n\n\n<p>Many video games already include subtitles or captions. Why not go the extra mile and make them customizable? Subtitles may be too small to read or even hard to recognize if they become lost in the game\u2019s background. Allowing players to adjust subtitles&#8217; size, font, and background color is always a great idea. Some games, such as <em>Assassins Creed: Valhalla<\/em> or <em>Watch Dogs<\/em>, include captions indicating where sounds are coming from.&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2022\/12\/image-3-768x387-1.png\" alt=\"\" style=\"width:840px;height:473px\"\/><figcaption class=\"wp-element-caption\"><em>Alt-text: Screenshot of Tomb Raider with customized light blue subtitles over a black background. The subtitles read, \u201cSo&#8230; he\u2019s fishing. Using that tower to lure ships.\u201d Lara Croft is next to a ship wreckage.<\/em>&nbsp;<\/figcaption><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"877\" height=\"496\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/08\/Accessibility-is-here-to-stay.-How-can-we-play-our-part-Assassins-Creed.jpg\" alt=\"\" class=\"wp-image-7988\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/08\/Accessibility-is-here-to-stay.-How-can-we-play-our-part-Assassins-Creed.jpg 877w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/08\/Accessibility-is-here-to-stay.-How-can-we-play-our-part-Assassins-Creed-300x170.jpg 300w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/08\/Accessibility-is-here-to-stay.-How-can-we-play-our-part-Assassins-Creed-768x434.jpg 768w\" sizes=\"(max-width: 877px) 100vw, 877px\" \/><figcaption class=\"wp-element-caption\"><em>Alt-text: Screenshot of Assassins Creed: Valhalla with captions that point to the direction of sounds. They read \u201cfire crackling\u201d and \u201cwealth tinkling\u201d with next to arrows pointing where the sound is coming from.<\/em>&nbsp;<\/figcaption><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2022\/12\/image-5-768x432-1.png\" alt=\"\" style=\"width:846px;height:476px\"\/><figcaption class=\"wp-element-caption\"><em>Alt-text: Screenshot of Watch Dogs with captions that point to environmental sounds that are non-essential to the game, such as \u201cbird singing\u201d to the right side of the screen, whereas in the middle of the screen captions read \u201cNon-essential travel is discouraged\u201d.&nbsp;<\/em><\/figcaption><\/figure>\n\n\n\n<p>And let\u2019s not forget about companies that launch audio descriptive game trailers, such as <em>Far Cry 6<\/em>, <em>Star Wars Eclipse<\/em>, and many others, which totally enhance the experience for blind players.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Far Cry 6: [Audio Description] World Premiere Trailer | UbiFWD July 2020 | Ubisoft NA\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/S0HfmLjMksY?start=7&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Difficulty Settings<\/strong>&nbsp;<\/li>\n<\/ul>\n\n\n\n<p>Another great way of making games accessible is by offering various difficulty levels or allowing players to pause and\/or slow down the game. An outstanding example is <em>Celeste<\/em> and its Assist Mode, which, as its main menu reads, <em>\u201callows you to modify the game\u2019s rules to fit your specific needs. This includes options such as slowing the game speed, granting yourself invincibility or infinite stamina, and skipping chapters entirely.\u201d&nbsp;&nbsp;<\/em>&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2022\/12\/image-1-1024x576-1.png\" alt=\"\"\/><figcaption class=\"wp-element-caption\"><em>Alt text: a screenshot of Celeste\u2019s main menu with the Assist Mode logo, which includes light-blue angel-like wings.<\/em><\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Virtual Reality Stepping Up&nbsp;<\/h2>\n\n\n\n<p>Mentioning all accessibility options in only one article proves challenging, especially because new ideas and initiatives arise game after game. Controllers evolve and include accessible technology. In-game controls can be completely remapped. And in the new world of virtual reality, developers are taking accessibility to the next level. In the VR video game <em>Moss<\/em>, for instance, the friendly mouse Quill speaks to the players in American Sign Language. And in VCR chat, a new hand-tracking beta feature allows players to communicate in ASL with their own hands. The sky&#8217;s the limit when it comes to making games playable by everyone.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/05\/image-1024x576-1.png\" alt=\"\" class=\"wp-image-7593\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/05\/image-1024x576-1.png 1024w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/05\/image-1024x576-1-300x169.png 300w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/05\/image-1024x576-1-768x432.png 768w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Alt text: Quill, a white and beige mouse with an orange scarf who is the main character of Moss, signs in ASL to the player.<\/em>&nbsp;<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Testing sign language using VRChat&#39;s new hand tracking feature with <a href=\"https:\/\/twitter.com\/TheFoxipso?ref_src=twsrc%5Etfw\">@TheFoxipso<\/a> <a href=\"https:\/\/t.co\/fsX9dv3sMy\">pic.twitter.com\/fsX9dv3sMy<\/a><\/p>&mdash; Benaclejames (@Benaclejames) <a href=\"https:\/\/twitter.com\/Benaclejames\/status\/1586453891498926080?ref_src=twsrc%5Etfw\">October 29, 2022<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><em>Alt text: @benaclejames tries in-game ASL thanks to the finger-tracking feature in VCR chat with a friend.<\/em><\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Localization Comes into Play&nbsp;<\/h2>\n\n\n\n<p>As we have discussed, subtitles and captions play a major role in game accessibility, so the language industry cannot fall behind. Localization experts should be aware of these accessibility needs and suggest such features when they are not included.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Talk to the Experts!&nbsp;<\/h2>\n\n\n\n<p>If we truly want to build an inclusive gaming world, we must understand that gamers come first. People with disabilities are also gamers. Let that sink in. So, if they do come first, let\u2019s include them and consult with them in every step of game development possible!&nbsp; Talk to a gamer with disabilities. Hire an accessibility consultant. Research new accessibility options. I promise players with disabilities will genuinely appreciate it.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If we want to build an inclusive gaming world, accessibility is key. Discover the latest innovations in gaming accessibility here!<\/p>\n","protected":false},"author":20,"featured_media":7824,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[79],"tags":[46,32,51],"class_list":["post-4476","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-diversity-inclusion","tag-accessibility","tag-inclusion","tag-video-game-industry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Accessibility Is Here to Stay. What\u2019s Our Role?<\/title>\n<meta name=\"description\" content=\"If we want to build an inclusive gaming world, accessibility is key. 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