{"id":12822,"date":"2025-11-13T09:24:00","date_gmt":"2025-11-13T15:24:00","guid":{"rendered":"https:\/\/terralocalizations.com\/?p=12822"},"modified":"2025-11-14T07:41:13","modified_gmt":"2025-11-14T13:41:13","slug":"a-deep-dive-into-the-localization-of-roguelike-games","status":"publish","type":"post","link":"https:\/\/terralocalizations.com\/ja\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/","title":{"rendered":"A Deep Dive into the Localization of Roguelike Games\u00a0"},"content":{"rendered":"\n<p>Roguelike games have built a devoted following for their unpredictable challenges and endless replayability. Titles like <em>Hades<\/em>, <em>Dead Cells<\/em>, and <em>Enter the Gungeon<\/em> draw players in with procedural levels, quick decision-making requirements, and high-stakes gameplay that tests both skill and patience.&nbsp;<\/p>\n\n\n\n<p>But behind every randomly generated run lies another layer of complexity: the game\u2019s localization, which, beyond translated text, ensures that <a href=\"https:\/\/terralocalizations.com\/2025\/10\/30\/crafting-localization-that-plays-to-each-games-strengths\/\" target=\"_blank\" rel=\"noreferrer noopener\">players everywhere feel the same tension, wit, and sense of discovery that define the genre<\/a>.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Creating Cohesion in Randomized Worlds&nbsp;<\/h2>\n\n\n\n<p>Because roguelikes rely on procedural generation, no two playthroughs are ever the same. Localization teams must therefore build linguistic and cultural consistency into an experience that constantly changes.&nbsp;<\/p>\n\n\n\n<p>In <em>Dead Cells<\/em>, for example, enemies, item drops, and level layouts shift in every run. Yet players depend on familiar terminology for elements like skills, weapons, and upgrades as they make split-second choices to navigate the game\u2014whether they\u2019re on their first run or their fiftieth. A single mistranslated term, then, could <a href=\"https:\/\/terralocalizations.com\/2025\/01\/02\/how-culturalization-enhances-player-immersion-in-video-games\/\" target=\"_blank\" rel=\"noreferrer noopener\">disrupt immersion and cost a player their hard-earned progress<\/a>.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"655\" height=\"367\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-1.png\" alt=\"\" class=\"wp-image-12825\" style=\"width:491px;height:auto\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-1.png 655w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-1-300x168.png 300w\" sizes=\"(max-width: 655px) 100vw, 655px\" \/><figcaption class=\"wp-element-caption\">New item unlocked emerging screen from <em>Dead Cells<\/em>.&nbsp;<\/figcaption><\/figure>\n\n\n\n<p>Similarly, <em>Hades<\/em> ties its fast-paced combat to recurring mythological elements. Consistent naming for Greek gods, weapons, and boons ensures that players focus on strategy, rather than linguistic deviations that have broken their immersion. Even as the story evolves across runs, <a href=\"https:\/\/terralocalizations.com\/2025\/04\/03\/analysis-and-anticipation-in-localization\/\" target=\"_blank\" rel=\"noreferrer noopener\">the localization needs to remain steady and recognizable<\/a>.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img decoding=\"async\" width=\"901\" height=\"507\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-3.png\" alt=\"\" class=\"wp-image-12829\" style=\"width:633px;height:auto\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-3.png 901w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-3-300x169.png 300w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-3-768x432.png 768w\" sizes=\"(max-width: 901px) 100vw, 901px\" \/><figcaption class=\"wp-element-caption\">Screen capture of <em>Hades<\/em> gameplay showcasing the Greek goddess, Aphrodite.<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Precision in High-Stakes Gameplay&nbsp;&nbsp;<\/h2>\n\n\n\n<p>When the stakes are so high that a player\u2019s single misstep can end a run, the stakes are equally high for the game\u2019s localization team. Roguelike localization also demands absolute clarity in tooltips, item descriptions, and combat mechanics.&nbsp;<\/p>\n\n\n\n<p><em>Enter the Gungeon<\/em> provides a great example in which weapon descriptions mix clever wordplay with gameplay instructions. That\u2019s why <a href=\"https:\/\/terralocalizations.com\/2024\/07\/03\/5-aspects-to-consider-when-localizing-humor-in-video-games\/\" target=\"_blank\" rel=\"noreferrer noopener\">translators must balance the humor of their language choices with precision in the target language<\/a>, to ensure players understand, for instance, a gun\u2019s unique function at a glance. A witty line should never be presented at the cost of clarity.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img decoding=\"async\" width=\"901\" height=\"507\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-2.png\" alt=\"\" class=\"wp-image-12827\" style=\"width:654px;height:auto\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-2.png 901w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-2-300x169.png 300w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-2-768x432.png 768w\" sizes=\"(max-width: 901px) 100vw, 901px\" \/><figcaption class=\"wp-element-caption\">Screen capture of <em>Hades<\/em> gameplay showcasing the Greek goddess, Artemis.<\/figcaption><\/figure>\n\n\n\n<p>In <em>Hades<\/em>, the game\u2019s <a href=\"https:\/\/www.ign.com\/wikis\/hades\/Boons_List\" target=\"_blank\" rel=\"noreferrer noopener\">\u201cboon\u201d system<\/a> rewards quick strategic thinking. Each description must clearly explain its effects without dulling the flavor of the writing. When every second counts, accuracy becomes a form of gameplay support.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Keeping Players Engaged Across Runs&nbsp;<\/h2>\n\n\n\n<p>Replayability is the heart of the roguelike game experience. Localization must help sustain player engagement across dozens\u2014or even hundreds\u2014of playthroughs.&nbsp;<\/p>\n\n\n\n<p>In games like <em>Hades<\/em>, expert localization becomes especially important when dialogue evolves with each run (or in this case, escape attempt), because that dialogue is working to deepen character relationships over time. Ideally, translators in these situations will work closely with writers to ensure tone and continuity are maintained, even as conversations are made to feel fresh and emotionally resonant in every language, with every run. This dynamic shows why the <a href=\"https:\/\/www.reddit.com\/r\/HadesTheGame\/comments\/kx9bxh\/supergiant_used_fan_translators_to_bolster_the\/\" target=\"_blank\" rel=\"noreferrer noopener\">inconsistent fan translations paled in comparison<\/a>.&nbsp;<\/p>\n\n\n\n<p>Meanwhile, <em>Dead Cells<\/em> presents an example of how recurring item names and upgrade descriptions must remain engaging without becoming repetitive. In these instances, localization teams will often build style guides that balance player familiarity with variation to ensure the world feels consistent, but never stale.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"837\" height=\"628\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-4.png\" alt=\"\" class=\"wp-image-12831\" style=\"width:560px;height:auto\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-4.png 837w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-4-300x225.png 300w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-4-768x576.png 768w\" sizes=\"(max-width: 837px) 100vw, 837px\" \/><figcaption class=\"wp-element-caption\">Item inventory from <em>Dead Cells<\/em>.<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Balancing Dark Themes and Humor&nbsp;<\/h2>\n\n\n\n<p>Roguelikes are known for pairing grim settings with sharp, often ironic humor. That tone is part of what keeps players returning after countless defeats, and it\u2019s one of the trickiest game elements to translate across cultures.&nbsp;<\/p>\n\n\n\n<p><em>Enter the Gungeon<\/em>, for example, leans heavily on puns and gun-themed jokes. Localizers have to recreate this humor creatively, finding equivalent wordplay that makes sense culturally and linguistically. Their work therefore lies not in direct translation, but in preserving the spirit of the joke across different versions of the game.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"901\" height=\"507\" src=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image.png\" alt=\"\" class=\"wp-image-12823\" style=\"width:647px;height:auto\" srcset=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image.png 901w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-300x169.png 300w, https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/image-768x432.png 768w\" sizes=\"(max-width: 901px) 100vw, 901px\" \/><figcaption class=\"wp-element-caption\">A pun-heavy dialogue from <em>Enter the Gungeon<\/em>.&nbsp;<\/figcaption><\/figure>\n\n\n\n<p>In <em>Hades<\/em>, sarcasm and dry wit define many interactions. Capturing that tone requires cultural awareness and nuance so that every exchange between Zagreus and the gods feels natural, not forced.&nbsp;&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Managing High Volumes of Randomized Text&nbsp;<\/h2>\n\n\n\n<p>Roguelikes generate huge amounts of text: item names, skill descriptions, lore entries, and dialogue fragments; all of which need to remain consistent across randomized gameplay. Managing that volume takes careful organization.&nbsp;<\/p>\n\n\n\n<p>In games like <em>Hades<\/em>, translators rely on glossaries for mythological references to keep names, symbols, and tones consistent across thousands of lines with its modern, edgy twist. <em>Dead Cells<\/em>, with its vast list of weapons and enemy types, requires a similar approach. Glossaries and style guides act as anchors in a sea of randomness, keeping every piece of text aligned with the overall tone and terminology.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The Takeaway&nbsp;<\/h2>\n\n\n\n<p>Localizing roguelike games means balancing chaos with clarity. Each run offers new surprises, but the language must remain reliable, precise, and alive.&nbsp;<\/p>\n\n\n\n<p>From adapting humor and managing evolving dialogue to maintaining the stakes and keeping consistent terminology, localization teams play a quiet but essential role in ensuring these unpredictable worlds remain coherent. They make sure that every player\u2014no matter their culture or language\u2014feels the same tension, humor, and satisfaction when the \u201cGame Over\u201d screen fades and the next run begins.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Localizing roguelike games means balancing chaos with clarity. Each run offers new surprises, but the language must remain reliable, precise, and alive.\u00a0From adapting humor and managing evolving dialogue to maintaining the stakes and keeping consistent terminology, localization teams play a quiet but essential role in ensuring these unpredictable worlds remain coherent.<\/p>\n","protected":false},"author":23,"featured_media":12833,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[75,79,77,73,76],"tags":[44,32,27,47,37,51,48,28],"class_list":["post-12822","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-culturalization","category-diversity-inclusion","category-in-game-examples","category-localization","category-transcreation","tag-culturalization","tag-inclusion","tag-localization","tag-localization-industry","tag-transcreation","tag-video-game-industry","tag-videogame-localization","tag-video-games"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>A Deep Dive into Localizing Roguelike Games\u00a0<\/title>\n<meta name=\"description\" content=\"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\" \/>\n<meta property=\"og:locale\" content=\"ja_JP\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"A Deep Dive into the Localization of Roguelike Games\u00a0\" \/>\n<meta property=\"og:description\" content=\"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\" \/>\n<meta property=\"og:site_name\" content=\"Terra Localizations\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/terralocalizations\" \/>\n<meta property=\"article:published_time\" content=\"2025-11-13T15:24:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-11-14T13:41:13+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_thumb-blog.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"800\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Terra Localizations\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:title\" content=\"A Deep Dive into the Localization of Roguelike Games\u00a0\" \/>\n<meta name=\"twitter:description\" content=\"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.\" \/>\n<meta name=\"twitter:image\" content=\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_thumb-blog.jpg\" \/>\n<meta name=\"twitter:creator\" content=\"@Terra_Loc\" \/>\n<meta name=\"twitter:site\" content=\"@Terra_Loc\" \/>\n<meta name=\"twitter:label1\" content=\"\u57f7\u7b46\u8005\" \/>\n\t<meta name=\"twitter:data1\" content=\"Terra Localizations\" \/>\n\t<meta name=\"twitter:label2\" content=\"\u63a8\u5b9a\u8aad\u307f\u53d6\u308a\u6642\u9593\" \/>\n\t<meta name=\"twitter:data2\" content=\"5\u5206\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\"},\"author\":{\"name\":\"Terra Localizations\",\"@id\":\"https:\/\/terralocalizations.com\/#\/schema\/person\/746488f67445b531f146a7dcb54b7f06\"},\"headline\":\"A Deep Dive into the Localization of Roguelike Games\u00a0\",\"datePublished\":\"2025-11-13T15:24:00+00:00\",\"dateModified\":\"2025-11-14T13:41:13+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\"},\"wordCount\":893,\"publisher\":{\"@id\":\"https:\/\/terralocalizations.com\/#organization\"},\"image\":{\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg\",\"keywords\":[\"culturalization\",\"inclusion\",\"localization\",\"localization industry\",\"transcreation\",\"video game industry\",\"video game localization\",\"video games\"],\"articleSection\":[\"Culturalization\",\"Diversity &amp; Inclusion\",\"In-Game Examples\",\"Localization\",\"Transcreation\"],\"inLanguage\":\"ja\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\",\"url\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\",\"name\":\"A Deep Dive into Localizing Roguelike Games\u00a0\",\"isPartOf\":{\"@id\":\"https:\/\/terralocalizations.com\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg\",\"datePublished\":\"2025-11-13T15:24:00+00:00\",\"dateModified\":\"2025-11-14T13:41:13+00:00\",\"description\":\"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.\",\"breadcrumb\":{\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#breadcrumb\"},\"inLanguage\":\"ja\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"ja\",\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage\",\"url\":\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg\",\"contentUrl\":\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg\",\"width\":1200,\"height\":800,\"caption\":\"TL - Blog Resources_Portada\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.terralocalizations.com\/ja\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"A Deep Dive into the Localization of Roguelike Games\u00a0\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/terralocalizations.com\/#website\",\"url\":\"https:\/\/terralocalizations.com\/\",\"name\":\"Terra Localizations\",\"description\":\"Experts in video game localization\",\"publisher\":{\"@id\":\"https:\/\/terralocalizations.com\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/terralocalizations.com\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"ja\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/terralocalizations.com\/#organization\",\"name\":\"Terra Localizations\",\"url\":\"https:\/\/terralocalizations.com\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"ja\",\"@id\":\"https:\/\/terralocalizations.com\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/01\/Terra_Loc_RGB_Dark_Blue.png\",\"contentUrl\":\"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/01\/Terra_Loc_RGB_Dark_Blue.png\",\"width\":1827,\"height\":569,\"caption\":\"Terra Localizations\"},\"image\":{\"@id\":\"https:\/\/terralocalizations.com\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.facebook.com\/terralocalizations\",\"https:\/\/x.com\/Terra_Loc\",\"https:\/\/instagram.com\/terralocalizations_\",\"https:\/\/www.youtube.com\/@terralocalizations\",\"https:\/\/www.linkedin.com\/company\/terra-localizations\/\"]},{\"@type\":\"Person\",\"@id\":\"https:\/\/terralocalizations.com\/#\/schema\/person\/746488f67445b531f146a7dcb54b7f06\",\"name\":\"Terra Localizations\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"ja\",\"@id\":\"https:\/\/terralocalizations.com\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/978812069cc2b5aadc6b98d0fa06f986f810999cac5da97ebd4462cf248830bc?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/978812069cc2b5aadc6b98d0fa06f986f810999cac5da97ebd4462cf248830bc?s=96&d=mm&r=g\",\"caption\":\"Terra Localizations\"}}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"A Deep Dive into Localizing Roguelike Games\u00a0","description":"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/","og_locale":"ja_JP","og_type":"article","og_title":"A Deep Dive into the Localization of Roguelike Games\u00a0","og_description":"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.","og_url":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/","og_site_name":"Terra Localizations","article_publisher":"https:\/\/www.facebook.com\/terralocalizations","article_published_time":"2025-11-13T15:24:00+00:00","article_modified_time":"2025-11-14T13:41:13+00:00","og_image":[{"width":1200,"height":800,"url":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_thumb-blog.jpg","type":"image\/jpeg"}],"author":"Terra Localizations","twitter_card":"summary_large_image","twitter_title":"A Deep Dive into the Localization of Roguelike Games\u00a0","twitter_description":"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.","twitter_image":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_thumb-blog.jpg","twitter_creator":"@Terra_Loc","twitter_site":"@Terra_Loc","twitter_misc":{"\u57f7\u7b46\u8005":"Terra Localizations","\u63a8\u5b9a\u8aad\u307f\u53d6\u308a\u6642\u9593":"5\u5206"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#article","isPartOf":{"@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/"},"author":{"name":"Terra Localizations","@id":"https:\/\/terralocalizations.com\/#\/schema\/person\/746488f67445b531f146a7dcb54b7f06"},"headline":"A Deep Dive into the Localization of Roguelike Games\u00a0","datePublished":"2025-11-13T15:24:00+00:00","dateModified":"2025-11-14T13:41:13+00:00","mainEntityOfPage":{"@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/"},"wordCount":893,"publisher":{"@id":"https:\/\/terralocalizations.com\/#organization"},"image":{"@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage"},"thumbnailUrl":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg","keywords":["culturalization","inclusion","localization","localization industry","transcreation","video game industry","video game localization","video games"],"articleSection":["Culturalization","Diversity &amp; Inclusion","In-Game Examples","Localization","Transcreation"],"inLanguage":"ja"},{"@type":"WebPage","@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/","url":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/","name":"A Deep Dive into Localizing Roguelike Games\u00a0","isPartOf":{"@id":"https:\/\/terralocalizations.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage"},"image":{"@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage"},"thumbnailUrl":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg","datePublished":"2025-11-13T15:24:00+00:00","dateModified":"2025-11-14T13:41:13+00:00","description":"Explore the unique localization challenges of roguelike games like Hades, Dead Cells, and Enter the Gungeon.","breadcrumb":{"@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#breadcrumb"},"inLanguage":"ja","potentialAction":[{"@type":"ReadAction","target":["https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/"]}]},{"@type":"ImageObject","inLanguage":"ja","@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#primaryimage","url":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg","contentUrl":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg","width":1200,"height":800,"caption":"TL - Blog Resources_Portada"},{"@type":"BreadcrumbList","@id":"https:\/\/terralocalizations.com\/2025\/11\/13\/a-deep-dive-into-the-localization-of-roguelike-games\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.terralocalizations.com\/ja\/"},{"@type":"ListItem","position":2,"name":"A Deep Dive into the Localization of Roguelike Games\u00a0"}]},{"@type":"WebSite","@id":"https:\/\/terralocalizations.com\/#website","url":"https:\/\/terralocalizations.com\/","name":"Terra Localizations","description":"Experts in video game localization","publisher":{"@id":"https:\/\/terralocalizations.com\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/terralocalizations.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"ja"},{"@type":"Organization","@id":"https:\/\/terralocalizations.com\/#organization","name":"Terra Localizations","url":"https:\/\/terralocalizations.com\/","logo":{"@type":"ImageObject","inLanguage":"ja","@id":"https:\/\/terralocalizations.com\/#\/schema\/logo\/image\/","url":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/01\/Terra_Loc_RGB_Dark_Blue.png","contentUrl":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2023\/01\/Terra_Loc_RGB_Dark_Blue.png","width":1827,"height":569,"caption":"Terra Localizations"},"image":{"@id":"https:\/\/terralocalizations.com\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/terralocalizations","https:\/\/x.com\/Terra_Loc","https:\/\/instagram.com\/terralocalizations_","https:\/\/www.youtube.com\/@terralocalizations","https:\/\/www.linkedin.com\/company\/terra-localizations\/"]},{"@type":"Person","@id":"https:\/\/terralocalizations.com\/#\/schema\/person\/746488f67445b531f146a7dcb54b7f06","name":"Terra Localizations","image":{"@type":"ImageObject","inLanguage":"ja","@id":"https:\/\/terralocalizations.com\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/978812069cc2b5aadc6b98d0fa06f986f810999cac5da97ebd4462cf248830bc?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/978812069cc2b5aadc6b98d0fa06f986f810999cac5da97ebd4462cf248830bc?s=96&d=mm&r=g","caption":"Terra Localizations"}}]}},"jetpack_featured_media_url":"https:\/\/terralocalizations.com\/wp-content\/uploads\/2025\/11\/TL-Blog-Resources_Portada.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/posts\/12822","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/users\/23"}],"replies":[{"embeddable":true,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/comments?post=12822"}],"version-history":[{"count":2,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/posts\/12822\/revisions"}],"predecessor-version":[{"id":12839,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/posts\/12822\/revisions\/12839"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/media\/12833"}],"wp:attachment":[{"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/media?parent=12822"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/categories?post=12822"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/terralocalizations.com\/ja\/wp-json\/wp\/v2\/tags?post=12822"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}